Space Ace is a LaserDisc video game produced by Bluth Group, Cinematronics and Advanced Microcomputer Systems (later renamed RDI Video Systems). It was unveiled in October 1983, just four months after the Dragon's Lair game, followed by a limited release in December 1983 and then a wide release in Spring 1984. Like its predecessor, it featured film-quality animation played back from a LaserDisc.
The gameplay is similar to Dragon's Lair, requiring the player to move the joystick or press the fire button at key moments in the animated sequences to govern the hero's actions. There is also the occasional option to either temporarily have the character transform into his adult form or remain as a boy with different styles of challenge.
The arcade game was a commercial success in North America, but was unable to achieve the same level of success as Dragon's Lair. It was later ported to a number of home systems.
The game's budget was $2.5 million.
In 1991, Leland Corporation released a slightly updated version of Space Ace in the form of a conversion kit for the then recently released . The updated version added more complicated moves (including diagonal moves), and dropped the easier skill levels, meaning only the "Ace" (difficult) level could be played.
In 1993, Space Ace was released for the Philips CD-i (Compact Disc Interactive). It was later released on the Sega CD in 1994.
Space Ace was also released for the Super NES by Absolute Entertainment in 1994 under the same name. Because a SNES cartridge has limited storage however, it ended up being a top-down perspective action game with levels based on the scenes from the original. In order to see the credits, the player must get an "Ace" rank on every level, meaning that they must have near-perfect accuracy and collect all the disks found throughout the game. However, some scenes from the original have been kept in video format albeit in low resolution.
The Dragon's Lair Deluxe Pack released by Digital Leisure in 1997 featured Space Ace along with both arcade Dragon's Lair games. They also released a version of Space Ace on DVD that could be played on most DVD players, although it lacked the skill level select of the arcade version, and also played somewhat differently (if the player made a mistake on the arcade version they simply picked up again roughly where they left off, whereas the DVD version made the player replay the entire scene from the beginning).
DAPHNE, an emulator for laserdisc based games, can emulate both the original and 1991 versions. It requires the ROM files plus the original laserdisc to run. Alternatively, an MPEG-2 video stream and Ogg Vorbis audio stream can be substituted for the laserdisc. These streams can be generated from the original laserdisc or from Digital Leisure's DVD.
As with Dragon's Lair, a comic book miniseries incorporating elements from both the game and its Saturday Supercade version (such as Ace randomly changing into Dexter and back, instead of "energizing" back into Ace) was released in 2003 by Crossgen Publishing.
In the December 2003 issues of PSW ( PlayStation World) and XBW ( Xbox World), a free disk was given away with the magazine featuring Space Ace on one side (accompanied by trailers for similar games), and trailers for upcoming games on the other.
In May 2009, the game was made available on iOS.
In October 2010, Space Ace appeared on Wii as part of the Dragon's Lair Trilogy, which also features Dragon's Lair and Dragon's Lair II: Time Warp. It was later released as DSiWare in North America on December 6 and in the PAL region on December 31.
The PlayStation 3 port by Digital Leisure was released through the PlayStation Network on February 22, 2011.
An Android port of the game was released on December 28, 2012, via Google Play.
In August 2013, the game was made available through Steam.
In July 2015, Rebecca Heineman released the source code from a reverse engineered Apple IIGS version (dating back from 1990) on GitHub. - Reverse-engineered source code of Space Ace released in July 2015. Rebecca Heineman.
There is a compilation sold on the PlayStation Store also called Dragon's Lair Trilogy, which contains the original Dragon's Lair, Space Ace, and Dragon's Lair II: Time Warp as a set.
Space Ace appeared on Nintendo Switch as part of the Dragon's Lair Trilogy (a possible port of the Wii release), which also features Dragon's Lair and Dragon's Lair II: Time Warp in January 2019.
An NES version of Space Ace was developed, but never released.
In July/August 2022, Brutal Deluxe developed and released an improved version of the existing Space Ace port, as well a new port of Space Ace II: Borg's Revenge, for the Apple IIGS (the latter reportedly completed in 1991 by ReadySoft, but never released)
The four reviewers of Electronic Gaming Monthly gave the CD-i version a 7.75 out of 10. They described it as a "pixel perfect" conversion of the arcade game, though they criticized that the game lacks replay value.
In their review of the Sega CD version, GamePro gave the game an overall score of 3.9 out of 5, remarking that the game 'unfortunately highlights the color bleeding of the Sega CD', but praised the story, voicing, and music, and concluded " Space Ace is great for animation buffs or gamers who enjoyed Dragon's Lair". Next Generation gave the Sega CD version two out of five stars, criticizing the game's story as "juvenile" and the gameplay as 'overly limited': "The only way to beat any of the game's 13 stages is to play through it over and over until your reactions are automatic. You could surely train a monkey to do the same thing".
A reviewer for Next Generation gave the PC version two out of five stars, commenting that "Don Bluth's LaserDisc classic remains an entertaining cartoon attached to the antithesis of interactivity. ... Space Ace does manage to come out looking and sounding almost exactly like the original arcade adventure, but in the end, that's not necessarily a good thing".
Entertainment Weekly gave the game a B− and wrote that " Space Ace is part of a unique genre of CD games, the so-called decision point disc, in which, instead of controlling your character's every movement, you respond to specific threats. But Space Ace is a mixed blessing at best. It features terrific Don Bluth animation and an amusing plot involving the evil Commander Borf and his Infanto Ray. On the other hand, thanks to very tricky timing, it's such a frustrating experience you may want to turn the disc into a Frisbee". Power Unlimited reviewed the cd-i version and game the game a 91% summarizing: "In this eye-catching interactive cartoon you do not control a character, but the course of events. However, you have to be almost supernaturally fast, because you hardly have time to make a choice. Unique, but only suitable for speed freaks."
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